NAP:

NAP for S:???





New instructions for players sending troops:

Please relocate your sanctuary to one of the locations below in SFU territory. This is so volunteers can get the alliance tech boosts as well as defend our state by filling SFU territory. Fill in locations as close to the mud as possible.
Volunteers must relocate by WK-5 (five hours before the event starts) and remain there until the battle is over. Please put a camp or camps in your usual spot or ask someone to help out by putting camps for you.

WK Strategy:

Changes in WK strategy.
We will continue alternating between gold and
silver leagues. Silver league does not offer
Nataly/Natasha frags for event points.
1. If one of the countries matched against us is
clearly weak, it will be occupied after
confirming with the state's council members.
- If there is no consensus, we will proceed with
defending our Zenith Hub as we always do.
2. Mud sitting - There are some who want to stop
focusing on filling the mud and instead block
the green areas, leaving gaps in the mud
(enemy players who locate there can be
attacked). Opinions in the state are divided, so
we will proceed in filling the mud for now.

The Dead Zone volunteers sending troops:

NAP for S:???





Use the EZ form if
you are on a mobile
device or have
trouble using Google
Sheets.

If you do not need to update or input your information, use Google Sheets to select your preferred WK shift.

Wasteland King Mud Sitter Defensive Positions (GnK)

Example

Wasteland King - instructions for sending troops (GnK)

Mud sitters should fill in the mud next to the HUB first, filling towards the green area.
Please start moving to the mud from reset on Ace day 4.

1. Players wishing to relocate to SFU territory, please relocate by WK-5 (5 hours before WK begins).

2. We will start filling SFU territory with camps starting at WK-5.
●Please do not put camps in SFU before this time.
●If you can help put camps in SFU, please put camps between WK-5 and WK-1.

3. Members of the first shift join SFU (X:264 Y:456) starting from WK-2.

4. Each captain, please confirm all members are in your location. After all members of the first shift have been confirmed, we will
call for sub-members on state chat. Three sub-members from each alliance may join SFU. We will ask for more if they are needed.

5. Sub-members should send their troops when there is room in the Hub or turrets. Send 1,000 troops unless otherwise instructed.

6. Sub-members may enter SFU until WK+1.5H.

7. Sub-members should leave SFU once they have earned their two hours of occupation points.

8. From Wk +3H, members of the second shift should join SFU. Please join by WK+3.5.

9. The first and second shifts will exchange places at WK+4H.

10. After all members of the second shift are in place, sub-members can once again join SFU.

11. When there is room in the Hub or turrets sub-members may enter. Send 1,000 troops unless otherwise instructed.
The restriction of 3 sub-members per alliance is approximate and more may be admitted to SFU if it is determined that there is sufficient room.

1. Members of the first shift join SFU
(X:264 Y:456) starting from WK-2H
(2 hours before WK begins).

2. After all members of the first shift have
entered, 3 sub-members from each alliance
may join SFU.

3. When there is room in the Hub or turrets
sub-members may enter. Send 1,000 troops
and heroes unless otherwise instructed.

4. Sub-members may enter SFU until
WK+1.5H.

5. Sub-members should leave SFU once they
have earned their two hours of occupation
points.

6. From Wk +3H, members of the second shift
should join SFU.

7. The first and second shifts will exchange
places at WK+4H.

8. After all members of the second shift are in
place, sub-members can once again join SFU.

9. When there is room in the Hub or turrets
sub-members may enter. Send 1,000 troops
and heroes unless otherwise instructed.

The restriction of 3 sub-members per alliance is approximate and more may be admitted to SFU if it is determined that there is sufficient room.

WK Troop Assigments (GnK)